• Inadequate Litigant’s Cases Dismissed

    Plaintiff, by her Litigation Appears to Establish the Report for a Mental Health Evaluation Was Appropriate

    Read the full article at https://lnkd.in/gECRyZ-f, see the full video at https://lnkd.in/gs_4Bby9 and at https://lnkd.in/g67dDK8q, and https://zalma.com/blog plus more than 4950 posts.

    Post 4950

    In Samreen Riaz v. State Of California, et al., F087504, California Court of Appeals, Fifth District (December 2, 2024) the California Court of Appeals found itself asked to resolve suits against an individual and the state of California from an inadequate but excessively litigious plaintiff.

    FACTS

    Samreen Riaz was a licensed dentist – she lost her license to practice because of the facts underlying this case. According to her, there is an elaborate conspiracy to harass, stalk, threaten, and ultimately prevent her from testifying in a separate “whistleblower” case involving “OSHA and HIPPA Violations” at a medical facility.

    Riaz sued raising numerous claims against numerous individuals and government entities. The opposing parties challenged the complaint’s viability through demurrer and anti-SLAPP proceedings. The trial court sustained the demurrers and granted the anti-SLAPP motion, leaving Riaz with no viable claim. Riaz appealed.

    BACKGROUND

    The facts underlying this case involve four discrete events.

    First: Riaz sued a medical facility and suffered an alleged eye injury while attempting to testify in that case.

    Second: She sought treatment for that eye injury but was refused service and then sued that doctor in small claims court.

    Third: That doctor reported Riaz to the Dental Board of California which, in turn, initiated mental health competence proceedings against Riaz.

    Fourth: Riaz’s license to practice dentistry was revoked, and she filed the complaint at issue in this case.
    Initial Lawsuit Against Medical Facility

    Acting as a “whistleblower,” Riaz “disclosed … OSHA, Hippa, recruited patient, potential insurance fraud and anti-competent activities in the market” at a medical facility.

    After filing a lawsuit on that basis, Riaz claimed she suffered “organized harassment,” culminating in “permanent eye damage” after a sheriff-department employee pointed a finger in her face while attempting to enter the courthouse in her “whistleblower” case.

    Visiting Doctor for Eye Injury

    Riaz visited Dr. Cantrell to treat an eye injury. She claimed Cantrell became combative, refused to answer Riaz’s questions, and declined to treat Riaz. The next day, Riaz filed a complaint with the Medical Board of California.

    Several days later, she filed a small claims case against Cantrell, essentially alleging discrimination, negligence, and retaliation. A small claims judgment was eventually entered in Cantrell’s favor.

    Report to Dental Board

    Cantrell reported Riaz to the Dental Board. The Dental Board issued an order to Riaz to comply with a mental health examination “to evaluate her fitness to practice safely ….” (See Bus. &Prof. Code, § 820.) Riaz failed to comply with the order. Since Riaz continued to disobey the order, her license to practice dentistry was ultimately revoked.

    Instant Complaint and Judgment

    Riaz sued Cantrell, various government entities, and several individuals working for those entities (collectively, the State). The complaint alleged an elaborate conspiracy among all the defendants to injure Riaz, to intimidate her to prevent her from testifying, and to retaliate against her for the “whistleblower” case.

    The trial court sustained the demurrers and granted the anti-SLAPP motion resulting in total dismissal.

    DISCUSSION

    Did the trial court err in granting the anti-SLAPP motion?

    Did it err in sustaining the demurrers?

    The California Court of Appeals concluded the trial court did not err.
    Anti-SLAPP Motion

    In the anti-SLAPP motion, Cantrell argued his furnishing information to the Dental Board was protected activity and defeated claims “for discrimination, fraud, defamation, retaliation[,] and intentional infliction of emotional distress[.]”

    In opposition to the anti-SLAPP motion, Riaz claimed again Cantrell “made inaccurate, knowingly misleading statements to the [D]ental [B]oard to defame and harm [Riaz] based on disclosing patient information.” The trial court concluded furnishing those documents to the board constituted protected activity.

    ANALYSIS

    Litigation of an anti-SLAPP motion involves a two-step process. First, the moving defendant bears the burden of establishing that the challenged allegations or claims that arise from protected activity in which the defendant has engaged. Second, for each claim that does arise from protected activity, the plaintiff must show the claim has at least minimal merit. If the plaintiff cannot make this showing, the court will, and did, strike the claim.

    If there is no merit, the claim is stricken. The Court of Appeals noted that Riaz failed to adduce any evidence-including exhibits, declarations, judicial notice, and testimony-to substantiate her allegation Cantrell reported her to the Dental Board for retribution. She failed to adduce admissible evidence on the point.

    DEMURRERS

    Both Cantrell and the State filed demurrers to Riaz’s complaint..

    Additional Background

    A small claims plaintiff is collaterally estopped from relitigating the same issue in superior court where the record is sufficiently clear to determine that the issue was litigated and decided against plaintiff in the small claims action.

    Governmental immunity is an affirmative defense properly raised by demurrer. Government Code section 821.6 immunizes public employees from liability for ‘instituting or prosecuting any judicial or administrative proceeding’ within the scope of their employment, even if the employees act ‘maliciously and without probable cause.

    Riaz alleged her claims arose in July 2022. Her written government claim was submitted in April 2023, more than six months later. Accordingly, the claims were barred, at least insofar as they stemmed from the section 820 order.
    CONCLUSION AND SUMMARY

    Riaz failed to allege colorable claims against either Cantrell or the State. The potential claims against Cantrell were either tried and resolved against her in small claims court or dismissed pursuant to the anti-SLAPP statute. The potential claims against the State were either barred for failure to timely present them under the Government Claims Act, or the State was immune under Government Code sections 821.6, 818.4, and 821.2.

    ZALMA OPINION

    It is axiomatic that a person who represents himself has a fool for a client. The litigation history, the multiple actions, and the lack of consistency and evidence, establish that Dr. Cantrell was correct when he advised the Dental Board that a mental health examination to evaluate her fitness to practice safely…” was correct. She refused to fulfill her obligation to the Dental Board to be evaluated because she was concerned she would not pass. This case is an abuse of Doctor Cantrell and the state and should have resulted in serious sanctions.

    (c) 2024 Barry Zalma & ClaimSchool, Inc.

    Please tell your friends and colleagues about this blog and the videos and let them subscribe to the blog and the videos.

    Subscribe to my substack at https://barryzalma.substack.com/subscribe

    Go to X @bzalma; Go to Newsbreak.com https://www.newsbreak.com/@c/1653419?s=01; Go to Barry Zalma videos at Rumble.com at https://rumble.com/account/content?type=all; Go to Barry Zalma on YouTube- https://www.youtube.com/channel/UCysiZklEtxZsSF9DfC0Expg

    Go to the Insurance Claims Library – https://lnkd.in/gwEYk
    Inadequate Litigant’s Cases Dismissed Plaintiff, by her Litigation Appears to Establish the Report for a Mental Health Evaluation Was Appropriate Read the full article at https://lnkd.in/gECRyZ-f, see the full video at https://lnkd.in/gs_4Bby9 and at https://lnkd.in/g67dDK8q, and https://zalma.com/blog plus more than 4950 posts. Post 4950 In Samreen Riaz v. State Of California, et al., F087504, California Court of Appeals, Fifth District (December 2, 2024) the California Court of Appeals found itself asked to resolve suits against an individual and the state of California from an inadequate but excessively litigious plaintiff. FACTS Samreen Riaz was a licensed dentist – she lost her license to practice because of the facts underlying this case. According to her, there is an elaborate conspiracy to harass, stalk, threaten, and ultimately prevent her from testifying in a separate “whistleblower” case involving “OSHA and HIPPA Violations” at a medical facility. Riaz sued raising numerous claims against numerous individuals and government entities. The opposing parties challenged the complaint’s viability through demurrer and anti-SLAPP proceedings. The trial court sustained the demurrers and granted the anti-SLAPP motion, leaving Riaz with no viable claim. Riaz appealed. BACKGROUND The facts underlying this case involve four discrete events. First: Riaz sued a medical facility and suffered an alleged eye injury while attempting to testify in that case. Second: She sought treatment for that eye injury but was refused service and then sued that doctor in small claims court. Third: That doctor reported Riaz to the Dental Board of California which, in turn, initiated mental health competence proceedings against Riaz. Fourth: Riaz’s license to practice dentistry was revoked, and she filed the complaint at issue in this case. Initial Lawsuit Against Medical Facility Acting as a “whistleblower,” Riaz “disclosed … OSHA, Hippa, recruited patient, potential insurance fraud and anti-competent activities in the market” at a medical facility. After filing a lawsuit on that basis, Riaz claimed she suffered “organized harassment,” culminating in “permanent eye damage” after a sheriff-department employee pointed a finger in her face while attempting to enter the courthouse in her “whistleblower” case. Visiting Doctor for Eye Injury Riaz visited Dr. Cantrell to treat an eye injury. She claimed Cantrell became combative, refused to answer Riaz’s questions, and declined to treat Riaz. The next day, Riaz filed a complaint with the Medical Board of California. Several days later, she filed a small claims case against Cantrell, essentially alleging discrimination, negligence, and retaliation. A small claims judgment was eventually entered in Cantrell’s favor. Report to Dental Board Cantrell reported Riaz to the Dental Board. The Dental Board issued an order to Riaz to comply with a mental health examination “to evaluate her fitness to practice safely ….” (See Bus. &Prof. Code, § 820.) Riaz failed to comply with the order. Since Riaz continued to disobey the order, her license to practice dentistry was ultimately revoked. Instant Complaint and Judgment Riaz sued Cantrell, various government entities, and several individuals working for those entities (collectively, the State). The complaint alleged an elaborate conspiracy among all the defendants to injure Riaz, to intimidate her to prevent her from testifying, and to retaliate against her for the “whistleblower” case. The trial court sustained the demurrers and granted the anti-SLAPP motion resulting in total dismissal. DISCUSSION Did the trial court err in granting the anti-SLAPP motion? Did it err in sustaining the demurrers? The California Court of Appeals concluded the trial court did not err. Anti-SLAPP Motion In the anti-SLAPP motion, Cantrell argued his furnishing information to the Dental Board was protected activity and defeated claims “for discrimination, fraud, defamation, retaliation[,] and intentional infliction of emotional distress[.]” In opposition to the anti-SLAPP motion, Riaz claimed again Cantrell “made inaccurate, knowingly misleading statements to the [D]ental [B]oard to defame and harm [Riaz] based on disclosing patient information.” The trial court concluded furnishing those documents to the board constituted protected activity. ANALYSIS Litigation of an anti-SLAPP motion involves a two-step process. First, the moving defendant bears the burden of establishing that the challenged allegations or claims that arise from protected activity in which the defendant has engaged. Second, for each claim that does arise from protected activity, the plaintiff must show the claim has at least minimal merit. If the plaintiff cannot make this showing, the court will, and did, strike the claim. If there is no merit, the claim is stricken. The Court of Appeals noted that Riaz failed to adduce any evidence-including exhibits, declarations, judicial notice, and testimony-to substantiate her allegation Cantrell reported her to the Dental Board for retribution. She failed to adduce admissible evidence on the point. DEMURRERS Both Cantrell and the State filed demurrers to Riaz’s complaint.. Additional Background A small claims plaintiff is collaterally estopped from relitigating the same issue in superior court where the record is sufficiently clear to determine that the issue was litigated and decided against plaintiff in the small claims action. Governmental immunity is an affirmative defense properly raised by demurrer. Government Code section 821.6 immunizes public employees from liability for ‘instituting or prosecuting any judicial or administrative proceeding’ within the scope of their employment, even if the employees act ‘maliciously and without probable cause. Riaz alleged her claims arose in July 2022. Her written government claim was submitted in April 2023, more than six months later. Accordingly, the claims were barred, at least insofar as they stemmed from the section 820 order. CONCLUSION AND SUMMARY Riaz failed to allege colorable claims against either Cantrell or the State. The potential claims against Cantrell were either tried and resolved against her in small claims court or dismissed pursuant to the anti-SLAPP statute. The potential claims against the State were either barred for failure to timely present them under the Government Claims Act, or the State was immune under Government Code sections 821.6, 818.4, and 821.2. ZALMA OPINION It is axiomatic that a person who represents himself has a fool for a client. The litigation history, the multiple actions, and the lack of consistency and evidence, establish that Dr. Cantrell was correct when he advised the Dental Board that a mental health examination to evaluate her fitness to practice safely…” was correct. She refused to fulfill her obligation to the Dental Board to be evaluated because she was concerned she would not pass. This case is an abuse of Doctor Cantrell and the state and should have resulted in serious sanctions. (c) 2024 Barry Zalma & ClaimSchool, Inc. Please tell your friends and colleagues about this blog and the videos and let them subscribe to the blog and the videos. Subscribe to my substack at https://barryzalma.substack.com/subscribe Go to X @bzalma; Go to Newsbreak.com https://www.newsbreak.com/@c/1653419?s=01; Go to Barry Zalma videos at Rumble.com at https://rumble.com/account/content?type=all; Go to Barry Zalma on YouTube- https://www.youtube.com/channel/UCysiZklEtxZsSF9DfC0Expg Go to the Insurance Claims Library – https://lnkd.in/gwEYk
    LNKD.IN
    Inadequate Litigant’s Cases Dismissed
    Plaintiff, by her Litigation Appears to Establish the Report for a Mental Health Evaluation Was Appropriate Post 4950 Posted on December 18, 2024 by Barry Zalma See the full video at https://rumble.com/v607fvb-inadequate-litigants-cases-dismissed.
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  • The Ranger: The Guy With A Gun In A Knife Fight
    A lot of people are calling the Ranger the strongest class in the sport, and whilst this is a chunk of an exaggeration, there may be some reality to these claims. The Ranger has absurd ranged harm with bows in combination with their Perks, super vicinity-denial options with bear traps and Quick-Shot, and even innate restoration with Rations. An archer elegance with get entry to to infinite arrows in a sport in which both the protective and evasive alternatives are sparse is certainly terrifying. Everyone having guns in Escape from Tarkov was one thing, but this is completely distinctive.

    This is exactly why the Ranger works nicely in solo play. Even the most veteran Dark and Darker players still get hit by AI enemies from time to time, but the Ranger's combat loop basically gets rid of that threat. Plus, towards actual gamers, a nicely-placed Ranger can easily fight and win against a three-character squad unmarried-handedly. And, even though their combatants do manage to close the space, Rangers can use their innate movement speed and endure traps to outrun and frustrate their pursuers before finishing them off with a bolt as quickly as they permit their guards down.

    The Fighter: A True Swiss Army Knife Class
    Where Rangers are a brilliant solo elegance because of their overall utility in areas, ranged fight and pace, Fighters are properly solo instructions because of their widespread software in all areas. Fighters have proper health, true defense, desirable offense, appropriate survivability, top Perks, proper Skills, and are simply all-round pretty excellent. However, be aware how none of their aspects are described as 'notable' or 'outstanding'.

    Yes, Fighters are accurate at maximum things, however they may be not clearly the 'high-quality' at some thing in exchange. Their average melee damage is not as right as a Barbarian's, they may be no longer nearly as speedy as a Rogue or Ranger, and that they don't have access to Spells like a Cleric or Wizard does. But, for a solo player, a properly-geared Fighter (each in terms of armor and weapons) will provide them the overall maximum chance of survival against the odds. Now, Fighters can not without problems 1v3 an enemy group, but they will typically stay lengthy sufficient to try to and have the best risk of dwelling to try to escape if they can't.

    The Cleric: Tons Of Healing In A Game Where Healing Is Sparse
    And sooner or later, there are Clerics. In wellknown Clerics are excellent solo training for a lot of the identical motives Fighters are. Their offense isn't horrible, their defense is respectable, and that they also can use a protect. But, in which the Cleric excels solely is of their basic survivability and PvE software. Clerics have a mess of spells that deal damage to undead which include Holy Light and their Holy Purification Skill. Not simplest that, but they may be also able to maintain themselves alive plenty longer on common than every other elegance might by the usage of each Lesser Heal and Holy Light.

    That said, while Clerics are accurate for solo gamers, they still shine the brightest when in a crew due to the fact they are able to heal their harm sellers mid-combat and even revive teammates with a spell. But for anyone simply trying to play on their very own and survive towards enemy squads, a Cleric is a pretty good elegance desire.

    Why Not Barbarian Or Rogue?
    And ultimately, it need to be stated that each Barbarian and Rogue can work in solo play, they can even dominate in the proper hands. In fact, with how regularly players see Rogues jogging round by themselves, it'd appear peculiar not to have them on here. But, in phrases of their standard playstyle and available Skills/Perks, Barbarians and Rogues simply war more in solo vs squad play than the other instructions do.

    A Barbarian's slow interaction velocity, sluggish motion speed, and overall awkward weapon hitboxes make it hard to chase or break out enemy gamers. Meanwhile, the Rogue can sneak up on a player without difficulty or even melt them before they have a hazard to react relying on what number of stabs they get in, but in the event that they get hit even as soon as, they're essentially completed for. They're just lessons that shine so much extra in a group scenario that it would be a chunk silly to simplest use them in solo play.

    The Fighter in Dark in Darker is largely the Mario-type person in Super Smash Bros Ultimate of this recreation if that makes sense. It's the elegance alternative gamers select to analyze the game earlier than moving directly to the extra robotically unique training. Or, rather, they grow to be sticking with it and coming across the man or woman or class' internal complexities. It's the Ryu from Street Fighter or the Sol Badguy of Guilty Gear, just to provide a few different examples.

    But, as absolutely everyone who has 'principal'ed' any of those characters in fighting video games will say, just because it's the 'starter' man or woman does not mean that it's horrific, simple, or clean to grasp. So, allow's smash down the Fighter in Dark and Darker and pass over its standard construct.
    All servers of Dark and Darker Gold Coins on MMOexp.com.
    The Ranger: The Guy With A Gun In A Knife Fight A lot of people are calling the Ranger the strongest class in the sport, and whilst this is a chunk of an exaggeration, there may be some reality to these claims. The Ranger has absurd ranged harm with bows in combination with their Perks, super vicinity-denial options with bear traps and Quick-Shot, and even innate restoration with Rations. An archer elegance with get entry to to infinite arrows in a sport in which both the protective and evasive alternatives are sparse is certainly terrifying. Everyone having guns in Escape from Tarkov was one thing, but this is completely distinctive. This is exactly why the Ranger works nicely in solo play. Even the most veteran Dark and Darker players still get hit by AI enemies from time to time, but the Ranger's combat loop basically gets rid of that threat. Plus, towards actual gamers, a nicely-placed Ranger can easily fight and win against a three-character squad unmarried-handedly. And, even though their combatants do manage to close the space, Rangers can use their innate movement speed and endure traps to outrun and frustrate their pursuers before finishing them off with a bolt as quickly as they permit their guards down. The Fighter: A True Swiss Army Knife Class Where Rangers are a brilliant solo elegance because of their overall utility in areas, ranged fight and pace, Fighters are properly solo instructions because of their widespread software in all areas. Fighters have proper health, true defense, desirable offense, appropriate survivability, top Perks, proper Skills, and are simply all-round pretty excellent. However, be aware how none of their aspects are described as 'notable' or 'outstanding'. Yes, Fighters are accurate at maximum things, however they may be not clearly the 'high-quality' at some thing in exchange. Their average melee damage is not as right as a Barbarian's, they may be no longer nearly as speedy as a Rogue or Ranger, and that they don't have access to Spells like a Cleric or Wizard does. But, for a solo player, a properly-geared Fighter (each in terms of armor and weapons) will provide them the overall maximum chance of survival against the odds. Now, Fighters can not without problems 1v3 an enemy group, but they will typically stay lengthy sufficient to try to and have the best risk of dwelling to try to escape if they can't. The Cleric: Tons Of Healing In A Game Where Healing Is Sparse And sooner or later, there are Clerics. In wellknown Clerics are excellent solo training for a lot of the identical motives Fighters are. Their offense isn't horrible, their defense is respectable, and that they also can use a protect. But, in which the Cleric excels solely is of their basic survivability and PvE software. Clerics have a mess of spells that deal damage to undead which include Holy Light and their Holy Purification Skill. Not simplest that, but they may be also able to maintain themselves alive plenty longer on common than every other elegance might by the usage of each Lesser Heal and Holy Light. That said, while Clerics are accurate for solo gamers, they still shine the brightest when in a crew due to the fact they are able to heal their harm sellers mid-combat and even revive teammates with a spell. But for anyone simply trying to play on their very own and survive towards enemy squads, a Cleric is a pretty good elegance desire. Why Not Barbarian Or Rogue? And ultimately, it need to be stated that each Barbarian and Rogue can work in solo play, they can even dominate in the proper hands. In fact, with how regularly players see Rogues jogging round by themselves, it'd appear peculiar not to have them on here. But, in phrases of their standard playstyle and available Skills/Perks, Barbarians and Rogues simply war more in solo vs squad play than the other instructions do. A Barbarian's slow interaction velocity, sluggish motion speed, and overall awkward weapon hitboxes make it hard to chase or break out enemy gamers. Meanwhile, the Rogue can sneak up on a player without difficulty or even melt them before they have a hazard to react relying on what number of stabs they get in, but in the event that they get hit even as soon as, they're essentially completed for. They're just lessons that shine so much extra in a group scenario that it would be a chunk silly to simplest use them in solo play. The Fighter in Dark in Darker is largely the Mario-type person in Super Smash Bros Ultimate of this recreation if that makes sense. It's the elegance alternative gamers select to analyze the game earlier than moving directly to the extra robotically unique training. Or, rather, they grow to be sticking with it and coming across the man or woman or class' internal complexities. It's the Ryu from Street Fighter or the Sol Badguy of Guilty Gear, just to provide a few different examples. But, as absolutely everyone who has 'principal'ed' any of those characters in fighting video games will say, just because it's the 'starter' man or woman does not mean that it's horrific, simple, or clean to grasp. So, allow's smash down the Fighter in Dark and Darker and pass over its standard construct. All servers of Dark and Darker Gold Coins on MMOexp.com.
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  • Falsely Claiming to Be an Insurer Can be Criminal

    To Sue for Business Disparagement Evidence is Required

    Post 4951, Posted on December 17, 2024 by Barry Zalma

    Read the full article at https://www.linkedin.com/pulse/falsely-claiming-insurer-can-criminal-barry-zalma-esq-cfe-3bwrc, see the full video at and at and at https://zalma.com/blog plus more than 4950 posts.

    See the full video at and at

    Plaintiff Route App, Inc.’s (“Route”) moved the USDC to Dismiss two counterclaims asserted by OrderProtection.com, Inc. (“OrderProtection”). In Route App, Inc. v. Orderprotection.Com, Inc.; Julian Wilson, et al, No. 2:23cv606 DAK, United States District Court, D. Utah (December 9, 2024) found no evidence supporting a claim of business disparagement or business defamation.

    BACKGROUND

    This case involves a dispute between Route, a post-purchase shipping insurance provider, and a competitor, OrderProtection. In its Complaint, Route alleges that OrderProtection and several of Route’s former employees misappropriated trade secrets to create a competing business. In response to Route’s Complaint, OrderProtection filed an Answer and Counterclaims, asserting four causes of action: (1) Unfair Competition in Violation of the Lanham Act; (2) Defamation Per Se/Defamation/Business Disparagement; (3) Tortious Interference with Existing and Prospective Economic Relations; and (4) Negligent Misrepresentation.

    The facts pertaining to OrderProtection’s claim for “Defamation/Defamation Per Se/Business Disparagement” are essentially that Route employees have allegedly told OrderProtection customers and potential customers that they should work with Route instead of OrderProtection because Route is a “legal insurance provider” and OrderProtection is not.

    OrderProtection argued that Route is not a licensed insurance company and that, at best, Route affiliates with an insurance producer to procure its own insurance coverage (which does not benefit customers or merchants). More importantly both Route and OrderProtection in essence both self-fund the warranty protection they provide, and thus a customer is no better off with Route’s protection package than with OrderProtection’s competitive offering.
    DISCUSSION

    Specifically, while OrderProtection’s Opposition Memorandum does not explicitly state that it conceded its defamation and defamation per se claims, OrderProtection never addresses Route’s argument that it could not properly maintain these causes of action in the context of this case.

    Even if OrderProtection had not conceded these claims, it failed to establish that these claims are viable in the context of this case. Further, OrderProtection made no argument that Utah law recognizes a “hybrid” cause of action for “Defamation Per Se/Defamation/Business Disparagement,” wherein a business disparagement claim may be analyzed using defamation or defamation per se case law rather than case law pertaining to a business disparagement claim.

    Business Disparagement

    The parties agree that to state a claim for business disparagement (sometimes called injurious falsehood), OrderProtection must allege (1) falsity of the statement made; (2) malice by the party making the statement; and (3) special damages. According to Route, while OrderProtection has made allegations of lost customers, it has not named specific individuals, nor has it alleged with particularity any financial losses, which is required under Rule 9(b) of the Federal Rules of Civil Procedure.

    The court declined to recognize a “business disparagement per se” cause of action in which special damages need not be alleged, and it declined to recognize a business disparagement claim that relies on a statement that is “false by implication,” which is a concept that has been recognized in defamation cases.

    Route’s Motion to Dismiss was granted and OrderProtection’s claims for defamation and defamation per se were dismissed with prejudice. Its claim for business disparagement was dismissed without prejudice, and OrderProtection may file a Motion for Leave to Amend by January 10, 2025, if it is able to allege a proper business disparagement claim, as discussed above.

    ZALMA OPINION

    Two businesses claiming to be issuers of insurance who were not licensed insurers claimed to be victims of disparagement by the other. Customers, because of the various claims shifted from one party to the other who, contrary to their claims, were self funding what they alleged was insurance of shipments of goods. The court in a Solomon-like decision ignored the fact that both claimed to be insurers when they were not and used the false claims to take over clients. Both lost and the court gave OrderProtection the attempt to state a business disparagement claim implying that the court did not believe OrderProtection would be able to plead a viable cause of action.

    The State of Utah Department of Insurance should consider this case.

    (c) 2024 Barry Zalma & ClaimSchool, Inc.

    Please tell your friends and colleagues about this blog and the videos and let them subscribe to the blog and the videos.

    Subscribe to my substack at https://barryzalma.substack.com/subscribe

    Go to X @bzalma; Go to Newsbreak.com https://www.newsbreak.com/@c/1653419?s=01; Go to Barry Zalma videos at Rumble.com at https://rumble.com/account/content?type=all; Go to Barry Zalma on YouTube- https://www.youtube.com/channel/UCysiZklEtxZsSF9DfC0Expg

    Go to the Insurance Claims Library – https://lnkd.in/gwEYk
    Falsely Claiming to Be an Insurer Can be Criminal To Sue for Business Disparagement Evidence is Required Post 4951, Posted on December 17, 2024 by Barry Zalma Read the full article at https://www.linkedin.com/pulse/falsely-claiming-insurer-can-criminal-barry-zalma-esq-cfe-3bwrc, see the full video at and at and at https://zalma.com/blog plus more than 4950 posts. See the full video at and at Plaintiff Route App, Inc.’s (“Route”) moved the USDC to Dismiss two counterclaims asserted by OrderProtection.com, Inc. (“OrderProtection”). In Route App, Inc. v. Orderprotection.Com, Inc.; Julian Wilson, et al, No. 2:23cv606 DAK, United States District Court, D. Utah (December 9, 2024) found no evidence supporting a claim of business disparagement or business defamation. BACKGROUND This case involves a dispute between Route, a post-purchase shipping insurance provider, and a competitor, OrderProtection. In its Complaint, Route alleges that OrderProtection and several of Route’s former employees misappropriated trade secrets to create a competing business. In response to Route’s Complaint, OrderProtection filed an Answer and Counterclaims, asserting four causes of action: (1) Unfair Competition in Violation of the Lanham Act; (2) Defamation Per Se/Defamation/Business Disparagement; (3) Tortious Interference with Existing and Prospective Economic Relations; and (4) Negligent Misrepresentation. The facts pertaining to OrderProtection’s claim for “Defamation/Defamation Per Se/Business Disparagement” are essentially that Route employees have allegedly told OrderProtection customers and potential customers that they should work with Route instead of OrderProtection because Route is a “legal insurance provider” and OrderProtection is not. OrderProtection argued that Route is not a licensed insurance company and that, at best, Route affiliates with an insurance producer to procure its own insurance coverage (which does not benefit customers or merchants). More importantly both Route and OrderProtection in essence both self-fund the warranty protection they provide, and thus a customer is no better off with Route’s protection package than with OrderProtection’s competitive offering. DISCUSSION Specifically, while OrderProtection’s Opposition Memorandum does not explicitly state that it conceded its defamation and defamation per se claims, OrderProtection never addresses Route’s argument that it could not properly maintain these causes of action in the context of this case. Even if OrderProtection had not conceded these claims, it failed to establish that these claims are viable in the context of this case. Further, OrderProtection made no argument that Utah law recognizes a “hybrid” cause of action for “Defamation Per Se/Defamation/Business Disparagement,” wherein a business disparagement claim may be analyzed using defamation or defamation per se case law rather than case law pertaining to a business disparagement claim. Business Disparagement The parties agree that to state a claim for business disparagement (sometimes called injurious falsehood), OrderProtection must allege (1) falsity of the statement made; (2) malice by the party making the statement; and (3) special damages. According to Route, while OrderProtection has made allegations of lost customers, it has not named specific individuals, nor has it alleged with particularity any financial losses, which is required under Rule 9(b) of the Federal Rules of Civil Procedure. The court declined to recognize a “business disparagement per se” cause of action in which special damages need not be alleged, and it declined to recognize a business disparagement claim that relies on a statement that is “false by implication,” which is a concept that has been recognized in defamation cases. Route’s Motion to Dismiss was granted and OrderProtection’s claims for defamation and defamation per se were dismissed with prejudice. Its claim for business disparagement was dismissed without prejudice, and OrderProtection may file a Motion for Leave to Amend by January 10, 2025, if it is able to allege a proper business disparagement claim, as discussed above. ZALMA OPINION Two businesses claiming to be issuers of insurance who were not licensed insurers claimed to be victims of disparagement by the other. Customers, because of the various claims shifted from one party to the other who, contrary to their claims, were self funding what they alleged was insurance of shipments of goods. The court in a Solomon-like decision ignored the fact that both claimed to be insurers when they were not and used the false claims to take over clients. Both lost and the court gave OrderProtection the attempt to state a business disparagement claim implying that the court did not believe OrderProtection would be able to plead a viable cause of action. The State of Utah Department of Insurance should consider this case. (c) 2024 Barry Zalma & ClaimSchool, Inc. Please tell your friends and colleagues about this blog and the videos and let them subscribe to the blog and the videos. Subscribe to my substack at https://barryzalma.substack.com/subscribe Go to X @bzalma; Go to Newsbreak.com https://www.newsbreak.com/@c/1653419?s=01; Go to Barry Zalma videos at Rumble.com at https://rumble.com/account/content?type=all; Go to Barry Zalma on YouTube- https://www.youtube.com/channel/UCysiZklEtxZsSF9DfC0Expg Go to the Insurance Claims Library – https://lnkd.in/gwEYk
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  • A no-brainer for sure, the rating of 89 is that the Dutch monster is one of the top defenders in football. And his statistics on FC 25 reflect this. As imposing on the ground as anyone and his speed, strength and defensive posture ensure that every attack is ripped to pieces around him. Speed of 88 sprints and strong 92 make VVD an athletic freak with 90 interceptions. defensive awareness of 92 along with 92 standing tackle indicate VVD is an expert at reading the game and could walk into any team.

    Alongside Van Dijk at the back Van Dijk is joined by Joe Gomez. While boasting a lower score over Joel Matip, Gomez has an impressive pace, with an 85 sprint speed. This means that he's able to keep up with strikers who are fast and can track the deadly central runs. While he boasts average defensive statistics however, his speed alone can get him in the team ahead of Matip who is too slow to play in such a fast-paced game such as FC 25.

    The final player to be defended the defense is Trent Alexander-Arnold. The 18-year-old Englishman is a master of passing and his 92 cross-field with 90 long passing statistics make it possible for him to pick massive long balls and score lots of assists. Although not the fastest fullback, with only a speed of 78. Trent makes up for the slowness in his overall ability and similar to Robertson to the opposite side his versatility and speed of thought as well as the speed of his attack highlight the efficiency of his game in the forward direction.

    In the midfield, starting off is a player that could easily be a center-back should it be needed. With defensive statistics such as the 88 interception rate and 86 defense awareness the Brazilian can break up attacks and guard the back line without difficulties. Physically, his stamina of 88 is essential as he'll be able to do a lot of work perform defensively. However, his strong passing also allows him to shoot balls forward and create attacks, and his high work rate defensively ensures he can return whenever needed.

    The next player to watch will be Jordan Henderson. He is rated 84 and has not having any stats that exceed 90. Henderson is missing a bit of the glitter that's been sprinkled over the players who are more flashy. However, if hardworking, solid and tough midfielder play is what you need Look at this player. With no real weaknesses in any area and a great fit for the box-to-box position and can link attack and defense superbly, and is sturdy and reliable midfield.

    Alongside Henderson and rounding out the midfield trio The other midfielder is Thiago. Thiago is a Spaniard is rated 86 in FC 25 that is composed of 90dribbling and 91 agility and 90 stability, making him a formidable player on the ball. While his strength is 59. which implies that he isn't able to win the physical fight but the ball is attached to his boot when moving, which means he is able to get out of the tightest of spaces. The other benefit is the five-star skills that make playing Thiago an absolute blast for those who enjoy to slam tricks and add a touch of spice to their build-up.

    The left wing of the team is a player who has moved to Bayern Munich in the real world. For those who love Liverpool In FC 25 he's still at Anfield and could be the first name to appear on the team's sheet. With four-star capabilities as well as a weak foot that is four stars and 91 speed, Mane is almost unplayable in wide areas. He's also able to slash over defenders with his raw speed or take them down with footwork. If he's on the field Mane's 86-percent finishing rate means he doesn't skimp on his lines and is able to assist teammates by cutting balls back and forth across the the goal.

    The other wing views the Egyptian the King Mo Salah as another easy option when playing alongside Liverpool. Like Mane the speed shooting, dribbling and shooting stats are top-quality and the moment the striker gets on his deadly left foot, it's almost certain to score. Similar to center-forwards, Salah's finishing ability is comparable to most attackers, and his 91 position means you'll always be on the receiving end of through balls or crosses and is ready to strike whatever is in the box.

    We also have the false nine or the deep-lying forward position. While Roberto Firmino has been a central figure in the Liverpool team of recent times however, the arrival of Diogo Jota has offered an outstanding option for the top position for the Anfield team. Alongside 85 dribbling and 85 finishing Jota's speed of 87 and five-star weak foot which allows him to join the team before Firmino. He's able to slash through long balls and get around the defenders, whether scoring himself or serving as the two top players on the wing.
    Best EA FC 25 Coins shop is MMOexp.com.
    A no-brainer for sure, the rating of 89 is that the Dutch monster is one of the top defenders in football. And his statistics on FC 25 reflect this. As imposing on the ground as anyone and his speed, strength and defensive posture ensure that every attack is ripped to pieces around him. Speed of 88 sprints and strong 92 make VVD an athletic freak with 90 interceptions. defensive awareness of 92 along with 92 standing tackle indicate VVD is an expert at reading the game and could walk into any team. Alongside Van Dijk at the back Van Dijk is joined by Joe Gomez. While boasting a lower score over Joel Matip, Gomez has an impressive pace, with an 85 sprint speed. This means that he's able to keep up with strikers who are fast and can track the deadly central runs. While he boasts average defensive statistics however, his speed alone can get him in the team ahead of Matip who is too slow to play in such a fast-paced game such as FC 25. The final player to be defended the defense is Trent Alexander-Arnold. The 18-year-old Englishman is a master of passing and his 92 cross-field with 90 long passing statistics make it possible for him to pick massive long balls and score lots of assists. Although not the fastest fullback, with only a speed of 78. Trent makes up for the slowness in his overall ability and similar to Robertson to the opposite side his versatility and speed of thought as well as the speed of his attack highlight the efficiency of his game in the forward direction. In the midfield, starting off is a player that could easily be a center-back should it be needed. With defensive statistics such as the 88 interception rate and 86 defense awareness the Brazilian can break up attacks and guard the back line without difficulties. Physically, his stamina of 88 is essential as he'll be able to do a lot of work perform defensively. However, his strong passing also allows him to shoot balls forward and create attacks, and his high work rate defensively ensures he can return whenever needed. The next player to watch will be Jordan Henderson. He is rated 84 and has not having any stats that exceed 90. Henderson is missing a bit of the glitter that's been sprinkled over the players who are more flashy. However, if hardworking, solid and tough midfielder play is what you need Look at this player. With no real weaknesses in any area and a great fit for the box-to-box position and can link attack and defense superbly, and is sturdy and reliable midfield. Alongside Henderson and rounding out the midfield trio The other midfielder is Thiago. Thiago is a Spaniard is rated 86 in FC 25 that is composed of 90dribbling and 91 agility and 90 stability, making him a formidable player on the ball. While his strength is 59. which implies that he isn't able to win the physical fight but the ball is attached to his boot when moving, which means he is able to get out of the tightest of spaces. The other benefit is the five-star skills that make playing Thiago an absolute blast for those who enjoy to slam tricks and add a touch of spice to their build-up. The left wing of the team is a player who has moved to Bayern Munich in the real world. For those who love Liverpool In FC 25 he's still at Anfield and could be the first name to appear on the team's sheet. With four-star capabilities as well as a weak foot that is four stars and 91 speed, Mane is almost unplayable in wide areas. He's also able to slash over defenders with his raw speed or take them down with footwork. If he's on the field Mane's 86-percent finishing rate means he doesn't skimp on his lines and is able to assist teammates by cutting balls back and forth across the the goal. The other wing views the Egyptian the King Mo Salah as another easy option when playing alongside Liverpool. Like Mane the speed shooting, dribbling and shooting stats are top-quality and the moment the striker gets on his deadly left foot, it's almost certain to score. Similar to center-forwards, Salah's finishing ability is comparable to most attackers, and his 91 position means you'll always be on the receiving end of through balls or crosses and is ready to strike whatever is in the box. We also have the false nine or the deep-lying forward position. While Roberto Firmino has been a central figure in the Liverpool team of recent times however, the arrival of Diogo Jota has offered an outstanding option for the top position for the Anfield team. Alongside 85 dribbling and 85 finishing Jota's speed of 87 and five-star weak foot which allows him to join the team before Firmino. He's able to slash through long balls and get around the defenders, whether scoring himself or serving as the two top players on the wing. Best EA FC 25 Coins shop is MMOexp.com.
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  • MMOEXP:Essential Tips for Navigating Path of Exile 2
    Path of Exile 2 (POE2) is an expansive action RPG filled with myriad mechanics, secrets, and interactions to discover. With over 1,500 nodes on the passive skill tree and countless combinations of skill gems and support gems, the game can feel overwhelming. After spending around 70 hours in POE2 and progressing through the Cruel difficulty as a Witch, I've compiled some crucial tips that can help both new and seasoned players enhance their gaming experience. Here are some important pieces of knowledge that could easily be missed.

    Tip 1: Unlocking the Full Potential of Support Gems
    One of the most essential aspects of POE2 is the skill gem and support gem system. Initially, it may seem limited to just three support gems per skill gem, but unticking the "Show Recommended Gems" button reveals a vast array of options that enhance your skills significantly. For instance, when you untick this option while equipping the Witch’s Flame Wall, you’ll discover support gems that provide spell echo, allowing the skill to cast twice without extra mana costs—a game-changer for any build. Always keep this button unticked to explore all the potent gems available for your skills.

    Tip 2: Real-Time DPS Evaluation
    Make the most of the skill gem menu to track your damage per second (DPS) in real-time. This allows you to see how equipment changes and different support gems affect your damage outputs immediately. By comparing stats after equipping a new piece of gear or swapping out support gems, you can optimize your build effectively. This feature is invaluable for late-game min-maxing, ensuring each choice impacts your build positively.

    Tip 3: Customize Your Interface Options
    Navigate to the options menu and customize your gameplay interface. Enabling the "Show Mini Life Bar" option helps you stay focused on the action without constantly glancing at the corners of the screen to monitor health and mana. Keeping your attention in the center of the screen can help you avoid unnecessary damage and enhance your overall playability.

    Tip 4: Keybinding for Efficiency
    Take some time to go through input options and set keybindings that suit your gameplay style. For example, setting a key for the create portal command makes teleporting much more efficient. Additionally, remember that placing a portal in an active zone allows you to log off and return later, resuming your adventure exactly where you left off—perfect for busy schedules or short play sessions.

    Tip 5: Vendor Stock Refresh
    Every time you level up, don’t forget to check vendors, as their stock refreshes with potentially better gear. Though it may seem tedious, it can lead to significant upgrades that surpass loot from bosses, so make it a habit to check vendors, especially in your home base.

    Tip 6: Understanding the Salvage System
    Get acquainted with the salvage system—this allows you to dismantle items with quality or sockets to create valuable resources. Salvaging ten items yields a shard that can enhance future gear. While it may seem slow, the massive amounts of loot collected throughout your journey make this a worthwhile process. Save salvage resources for late-game gear changes since you’ll frequently swap equipment in the early game.

    Tip 7: Unique Boss Awareness
    Be mindful of unique bosses in the game, as they do not respawn after being defeated. Clearing areas thoroughly ensures you benefit from permanent buffs that can enhance later gameplay. Keep track of your map and revisit areas to ensure you don’t miss out on any notable encounters.

    Tip 8: Highlighting Loot
    Never miss loot again by holding the Alt key to highlight all items in your vicinity, including hidden chests and items. For a permanent display of all loot, press Z to toggle this feature on. This can dramatically change your loot collection experience and prevent overlooked treasures.

    Tip 9: Stun Mechanics
    Understanding the power of stuns can significantly elevate your combat efficiency. Physical damage abilities and melee skills are most effective for stunning enemies, especially bosses. Learning to manage your stuns strategically can make challenging encounters much easier as you interrupt enemy abilities and dictate the flow of battle.

    Tip 10: Preparing for Act Transitions
    When finishing Act One, be sure to collect all loot and complete quests before moving on. You can always return to earlier acts for any unfinished business, as the game allows easy teleportation between different acts. This ensures you get the most out of your adventure and all the loot opportunities presented.

    In conclusion, Path of Exile 2 is a game rich with mechanics and details waiting to be unveiled. By incorporating these tips into your playstyle, you can improve your overall gameplay experience and better navigate the intricate world of Wraeclast. Stay tuned for more tips and build guides from Dom's Roundtable, and may your journey be filled with successful builds and epic loot!
    Best Cheapest POE Currency For Sale - MMOexp Store.
    MMOEXP:Essential Tips for Navigating Path of Exile 2 Path of Exile 2 (POE2) is an expansive action RPG filled with myriad mechanics, secrets, and interactions to discover. With over 1,500 nodes on the passive skill tree and countless combinations of skill gems and support gems, the game can feel overwhelming. After spending around 70 hours in POE2 and progressing through the Cruel difficulty as a Witch, I've compiled some crucial tips that can help both new and seasoned players enhance their gaming experience. Here are some important pieces of knowledge that could easily be missed. Tip 1: Unlocking the Full Potential of Support Gems One of the most essential aspects of POE2 is the skill gem and support gem system. Initially, it may seem limited to just three support gems per skill gem, but unticking the "Show Recommended Gems" button reveals a vast array of options that enhance your skills significantly. For instance, when you untick this option while equipping the Witch’s Flame Wall, you’ll discover support gems that provide spell echo, allowing the skill to cast twice without extra mana costs—a game-changer for any build. Always keep this button unticked to explore all the potent gems available for your skills. Tip 2: Real-Time DPS Evaluation Make the most of the skill gem menu to track your damage per second (DPS) in real-time. This allows you to see how equipment changes and different support gems affect your damage outputs immediately. By comparing stats after equipping a new piece of gear or swapping out support gems, you can optimize your build effectively. This feature is invaluable for late-game min-maxing, ensuring each choice impacts your build positively. Tip 3: Customize Your Interface Options Navigate to the options menu and customize your gameplay interface. Enabling the "Show Mini Life Bar" option helps you stay focused on the action without constantly glancing at the corners of the screen to monitor health and mana. Keeping your attention in the center of the screen can help you avoid unnecessary damage and enhance your overall playability. Tip 4: Keybinding for Efficiency Take some time to go through input options and set keybindings that suit your gameplay style. For example, setting a key for the create portal command makes teleporting much more efficient. Additionally, remember that placing a portal in an active zone allows you to log off and return later, resuming your adventure exactly where you left off—perfect for busy schedules or short play sessions. Tip 5: Vendor Stock Refresh Every time you level up, don’t forget to check vendors, as their stock refreshes with potentially better gear. Though it may seem tedious, it can lead to significant upgrades that surpass loot from bosses, so make it a habit to check vendors, especially in your home base. Tip 6: Understanding the Salvage System Get acquainted with the salvage system—this allows you to dismantle items with quality or sockets to create valuable resources. Salvaging ten items yields a shard that can enhance future gear. While it may seem slow, the massive amounts of loot collected throughout your journey make this a worthwhile process. Save salvage resources for late-game gear changes since you’ll frequently swap equipment in the early game. Tip 7: Unique Boss Awareness Be mindful of unique bosses in the game, as they do not respawn after being defeated. Clearing areas thoroughly ensures you benefit from permanent buffs that can enhance later gameplay. Keep track of your map and revisit areas to ensure you don’t miss out on any notable encounters. Tip 8: Highlighting Loot Never miss loot again by holding the Alt key to highlight all items in your vicinity, including hidden chests and items. For a permanent display of all loot, press Z to toggle this feature on. This can dramatically change your loot collection experience and prevent overlooked treasures. Tip 9: Stun Mechanics Understanding the power of stuns can significantly elevate your combat efficiency. Physical damage abilities and melee skills are most effective for stunning enemies, especially bosses. Learning to manage your stuns strategically can make challenging encounters much easier as you interrupt enemy abilities and dictate the flow of battle. Tip 10: Preparing for Act Transitions When finishing Act One, be sure to collect all loot and complete quests before moving on. You can always return to earlier acts for any unfinished business, as the game allows easy teleportation between different acts. This ensures you get the most out of your adventure and all the loot opportunities presented. In conclusion, Path of Exile 2 is a game rich with mechanics and details waiting to be unveiled. By incorporating these tips into your playstyle, you can improve your overall gameplay experience and better navigate the intricate world of Wraeclast. Stay tuned for more tips and build guides from Dom's Roundtable, and may your journey be filled with successful builds and epic loot! Best Cheapest POE Currency For Sale - MMOexp Store.
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  • The new strategy is known as "chucking" which involves placing massive sums of GP on a 1v1 duel typically requiring an intermediary to pay the winnings padded to the person who won the duel. In recent times there have cases where one person will fight for another to get a share of the prize pool which is overinflated.

    "As you're aware the primary reason behind the removal of the Duel Arena was to stop an activity that we considered to be incompatible to our regulations," said Jagex. "However we've observed that since the advent of the PvP Arena the rule-breaking activities have been adapted to. They are essentially akin to 'commission stakestaking' and are becoming more common in previous inhabitants within Duel Arena." Duel Arena."

    "We need to be explicit: community chucking regardless of whether you are hosting or taking part it is not permitted and is in violation of rules of the Games of Chance section of our Game Rules," warned the studio. "This is the case regardless of whether the host gets tips or not. Also, any staking, or dueling that is done with the help of a middleman is prohibited. We will pursue people and accounts who are involved in staking or throwing."

    Another form of activity Jagex warns of is against the game's terms of service are giveaways that re-roll. "A Re-roll giveaway is an event where participants are invited to participate, usually for cost, to have the chance of winning some prize. After a certain number of participants have registered and the host has decided to select an unlucky winner out of the pool of entries," the studio explained. "After the winner is selected the viewers are occasionally encouraged to make the host a donation or tip, usually in the form real-world money - in order to roll the results of the "giveaway'. It can be repeated any number of times as well as a potential infinite number of replays."

    "These kinds of giveaways are not permitted because they are in violation of the rules laid out under the Real World Trading section. The hosts of these kinds of giveaways will continue to face disciplinary action against them. Giveaways can only be accepted when they are managed with good intentions, with basic mechanics, and are accessible to all," the studio maintained.

    One of the changes that are coming into RuneScape in the coming year will be the death mechanic that has been promised modification that will drastically cut down the costs of dying within the traditional MMORPG. Traditionally dying in Gielinor meant you lost everything you owned, with the exception of those that you were protected from dying. It was extremely frustrating and expensive, however it also helped to keep the economy stable and costs in the right place.

    Fast forward nearly a decade and the gold sink that is caused due to the loss of objects upon death isn't as important as it was in the past. This led to the conclusion that it was time to alter the death mechanics so that it makes it more lenient, particularly for those with the right equipment, who are more likely to lose important items.

    After the updated death system is in place all items that are added to the death system will be charged a minimum mortality cost, which is 0.1 percent. This change will reduce the cost of reclaiming some items by as much as 80 percent, and for others by as high as 96.7 percent. Parties will no longer be required to sell their possessions to retrieve the items left behind by their fallen friends. To counteract the massive decrease in the cost of death and its impact on the game's econometrics, Jagex will be adding 2 percent tax to all transactions that exceed 50 coins.
    Rsorder.com: The most professional site to Buy OSRS Gold/RS3 Gold, items, accounts, power leveling, and questing services.
    The new strategy is known as "chucking" which involves placing massive sums of GP on a 1v1 duel typically requiring an intermediary to pay the winnings padded to the person who won the duel. In recent times there have cases where one person will fight for another to get a share of the prize pool which is overinflated. "As you're aware the primary reason behind the removal of the Duel Arena was to stop an activity that we considered to be incompatible to our regulations," said Jagex. "However we've observed that since the advent of the PvP Arena the rule-breaking activities have been adapted to. They are essentially akin to 'commission stakestaking' and are becoming more common in previous inhabitants within Duel Arena." Duel Arena." "We need to be explicit: community chucking regardless of whether you are hosting or taking part it is not permitted and is in violation of rules of the Games of Chance section of our Game Rules," warned the studio. "This is the case regardless of whether the host gets tips or not. Also, any staking, or dueling that is done with the help of a middleman is prohibited. We will pursue people and accounts who are involved in staking or throwing." Another form of activity Jagex warns of is against the game's terms of service are giveaways that re-roll. "A Re-roll giveaway is an event where participants are invited to participate, usually for cost, to have the chance of winning some prize. After a certain number of participants have registered and the host has decided to select an unlucky winner out of the pool of entries," the studio explained. "After the winner is selected the viewers are occasionally encouraged to make the host a donation or tip, usually in the form real-world money - in order to roll the results of the "giveaway'. It can be repeated any number of times as well as a potential infinite number of replays." "These kinds of giveaways are not permitted because they are in violation of the rules laid out under the Real World Trading section. The hosts of these kinds of giveaways will continue to face disciplinary action against them. Giveaways can only be accepted when they are managed with good intentions, with basic mechanics, and are accessible to all," the studio maintained. One of the changes that are coming into RuneScape in the coming year will be the death mechanic that has been promised modification that will drastically cut down the costs of dying within the traditional MMORPG. Traditionally dying in Gielinor meant you lost everything you owned, with the exception of those that you were protected from dying. It was extremely frustrating and expensive, however it also helped to keep the economy stable and costs in the right place. Fast forward nearly a decade and the gold sink that is caused due to the loss of objects upon death isn't as important as it was in the past. This led to the conclusion that it was time to alter the death mechanics so that it makes it more lenient, particularly for those with the right equipment, who are more likely to lose important items. After the updated death system is in place all items that are added to the death system will be charged a minimum mortality cost, which is 0.1 percent. This change will reduce the cost of reclaiming some items by as much as 80 percent, and for others by as high as 96.7 percent. Parties will no longer be required to sell their possessions to retrieve the items left behind by their fallen friends. To counteract the massive decrease in the cost of death and its impact on the game's econometrics, Jagex will be adding 2 percent tax to all transactions that exceed 50 coins. Rsorder.com: The most professional site to Buy OSRS Gold/RS3 Gold, items, accounts, power leveling, and questing services.
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  • Chairman Joe’s Pardon (Probably More to Come)
    THE PURPOSE: I have No Doubt is to Cover Biden Crime Family Asses
    https://slantedright2.blogspot.com/2024/12/chairman-joes-pardon-probably-more-to.html

    SUMMARY: By now you’ve heard or read ad nauseum from Dem-Marxists (and their Mockingbird Media) and Conservatives alike on the pros and cons of Dementia-Chairman Joe protecting his son Hunter Biden with an essentially 10-year blanket pardon of known and unknown crimes. … Off the top of my head those political Mafia Criminals look something like the Biden Crime Family, the… but in relation to the ABOVE-THE-LAW pardons that are a coverup of criminal enterprises…MORE TREASON COVERUP TO READ & WATCH!
    #PardoningTreason #CriminalCoverUp
    Chairman Joe’s Pardon (Probably More to Come) THE PURPOSE: I have No Doubt is to Cover Biden Crime Family Asses https://slantedright2.blogspot.com/2024/12/chairman-joes-pardon-probably-more-to.html SUMMARY: By now you’ve heard or read ad nauseum from Dem-Marxists (and their Mockingbird Media) and Conservatives alike on the pros and cons of Dementia-Chairman Joe protecting his son Hunter Biden with an essentially 10-year blanket pardon of known and unknown crimes. … Off the top of my head those political Mafia Criminals look something like the Biden Crime Family, the… but in relation to the ABOVE-THE-LAW pardons that are a coverup of criminal enterprises…MORE TREASON COVERUP TO READ & WATCH! #PardoningTreason #CriminalCoverUp
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  • Where Is The Fighter At Their Best & Worst?
    The Fighter is the frontline man or woman in Dark and Darker that gamers choose in the event that they need to tank for their squad, be inside the thick of warfare, or put on traditional plate armor that knights are iconically visible in. It's a sword and protect elegance (with the aid of default) that has lots of options to make it tankier, deliver it extra weapon choices, or any kind of different options. But, in which precisely does the Fighter excel, and what are its shortcomings? Let's examine their pros and cons:

    Pros The Fighter has an alternative for each situation, as a minimum if the participant in control of them has prepared for it. They can use ranged guns, -handed weapons, daggers, one-handed weapons, and more. They're the best man or woman with a quick-cooldown movement pace potential, AKA Sprint. It has one of the fine healing Skills with Second Wind.

    The Fighter is one of the tankiest characters, 2nd simplest to the Barbarian, and can even beat their defense depending at the armor worn. Is top if no longer remarkable in most areas. Cons Because the Fighter is as a minimum 'right' at everything, it is not the 'pleasant' in any department. Their Skills are useful but quite boring to apply ordinary, which makes the magnificence feel a chunk flat. Is unable to apply Spells of any type. With the way blocking off works in the modern-day kingdom of Dark and Darker, using a Shield isn't a surefire defensive alternative.

    When blanketed in armor the Fighter is one of the slowest instructions in movement velocity and one of the loudest so their stealth potential is pretty low. Has one of the weakest default weapons in the game, and essentially needs a constant deliver of higher weapons from looting or from the Weaponsmith merchant. The Fighter's Best Skill Options.

    As cited within the Fighter's cons, this magnificence doesn't have a ton of awesome Skill options. It has 6 alternatives, and handiest two of them are universally useful, even as the rest are pretty situational. Those two recommended choices are Second Wind and Sprint, and that is why:

    Second Wind is a 50 percentage HP Heal and also cancels out the facet consequences from Adrenaline Rush. The only drawback is it's miles a one-time use in step with suit. Sprint will increase the Fighter's motion speed by way of 50 percentage for about 5 seconds or so. The Fighter is sort of as gradual as the Barbarian whilst wearing armor, so having this feature in reality gives them the danger to shut in on enemies..

    Now a few gamers will swear by Adrenaline Rush over Sprint or Victory Strike over Second Wind. And, at the same time as those are exact options, they're a bit too specific to work as general replacements.
    All servers of Dark and Darker Gold Coins on MMOexp.com.
    Where Is The Fighter At Their Best & Worst? The Fighter is the frontline man or woman in Dark and Darker that gamers choose in the event that they need to tank for their squad, be inside the thick of warfare, or put on traditional plate armor that knights are iconically visible in. It's a sword and protect elegance (with the aid of default) that has lots of options to make it tankier, deliver it extra weapon choices, or any kind of different options. But, in which precisely does the Fighter excel, and what are its shortcomings? Let's examine their pros and cons: Pros The Fighter has an alternative for each situation, as a minimum if the participant in control of them has prepared for it. They can use ranged guns, -handed weapons, daggers, one-handed weapons, and more. They're the best man or woman with a quick-cooldown movement pace potential, AKA Sprint. It has one of the fine healing Skills with Second Wind. The Fighter is one of the tankiest characters, 2nd simplest to the Barbarian, and can even beat their defense depending at the armor worn. Is top if no longer remarkable in most areas. Cons Because the Fighter is as a minimum 'right' at everything, it is not the 'pleasant' in any department. Their Skills are useful but quite boring to apply ordinary, which makes the magnificence feel a chunk flat. Is unable to apply Spells of any type. With the way blocking off works in the modern-day kingdom of Dark and Darker, using a Shield isn't a surefire defensive alternative. When blanketed in armor the Fighter is one of the slowest instructions in movement velocity and one of the loudest so their stealth potential is pretty low. Has one of the weakest default weapons in the game, and essentially needs a constant deliver of higher weapons from looting or from the Weaponsmith merchant. The Fighter's Best Skill Options. As cited within the Fighter's cons, this magnificence doesn't have a ton of awesome Skill options. It has 6 alternatives, and handiest two of them are universally useful, even as the rest are pretty situational. Those two recommended choices are Second Wind and Sprint, and that is why: Second Wind is a 50 percentage HP Heal and also cancels out the facet consequences from Adrenaline Rush. The only drawback is it's miles a one-time use in step with suit. Sprint will increase the Fighter's motion speed by way of 50 percentage for about 5 seconds or so. The Fighter is sort of as gradual as the Barbarian whilst wearing armor, so having this feature in reality gives them the danger to shut in on enemies.. Now a few gamers will swear by Adrenaline Rush over Sprint or Victory Strike over Second Wind. And, at the same time as those are exact options, they're a bit too specific to work as general replacements. All servers of Dark and Darker Gold Coins on MMOexp.com.
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  • Nancy Pelosi told us the exact playbook they are using against Hegseth way back in 2017. The wrap-up smear campaign is THE quintessential Democrat playbook that they use ad naseuum. She told us verbatim what their tactic is.
    https://rumble.com/v5w11eh-wrap-up-smear-playbook-being-used-against-hegseth.html
    Nancy Pelosi told us the exact playbook they are using against Hegseth way back in 2017. The wrap-up smear campaign is THE quintessential Democrat playbook that they use ad naseuum. She told us verbatim what their tactic is. https://rumble.com/v5w11eh-wrap-up-smear-playbook-being-used-against-hegseth.html
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